![]() ![]() That being said it seems that more powerful PC's have very little issue with running the game, because on my old laptop I would crash every 30 minutes to an hour and now I've only had maybe three crashes in a solid 50 hours more of gameplay with the new gaming PC that I got for my birthday because my old laptop ♥♥♥♥ itself and died and those crashes have all just been because Steam keeps losing connection because of the server stress caused by the summer sales. This is the advantage that consoles have over PC's, the quality control of parts and the ease of hot-fixes for bugs, not to mention the near total lack of them, unless it's a Bethesda game then everyone gets to suffer. So many thousands of variables that can be between PCs, makes it much harder to fix the bugs for everyone, if they're acutally game bugs in the games and not a faulty nvidia driver or some such.Ĭonsole are static, the same hardware and updates for all, much easier to find/fix bugs that way when you remove 99% of the variables. ![]() In multiplayer, each player is represented by a colored icon. The map will also display hunting pressure and need zones. He can also set a waypoint via a click of the left mouse button. Sometimes I wonder if there's an underlying problem with how the game runs on certain machines, because I hardly ever experience bugs on my computer, and I hardly ever hear of droves of bugs on Console. The player can fast travel to any visited and discovered outpost by clicking on its icon on the map. Originally posted by florble mcfumperdink: ![]()
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